Evolutionary Design
27 Feb 2017 16:30
That is, generating designs by evolutionary processes, of more-or-less random variation and selective retention of "what works". "Working" may be assessed either in practice, in the Realized World, or in some kind of simulation. This could be done either informally or through some sort of automated evolutionary optimization algorithm.
See also: Evolving Local Rules to Perform Global Computations (or to satisfy global design criteria...)
- Recommended:
- Christopher Alexander, Notes on the Synthesis of Form
- Una-May O'Reilly
- Herbert Simon, The Sciences of the Artificial
- To read:
- George Basalla, The Evolution of Technology
- Peter Bentley, "Aspects of Evolutionary Design by Computers", cs.NE/9809049
- Michael French, Invention and Evolution: Design in Nature and Engineering
- Philip F. Hingston, Luigi C. Barone and Michalewicz Zbigniew (eds.), Design by Evolution: Advances in Evolutionary Design [blurb]
- Henry Petroski
- John Ziman (ed.), Technological Innovation as an Evolutionary Process